Tuesday, June 09, 2015

Still Waiting?

Wow, so it's been a hot minute, hasn't it? My last update was at the beginning of April. Summer is here, and it's time to get back to work.

I am well rested, and I hope that you are as well.

So let's talk about BUS_WAIT.

BUS_WAIT exists as a kind of demo for a much larger game about magic and storytelling and making decisions. A sort of "Choose Your Own Adventure Game." A game that is not about waiting for a bus, but you could definitely make it about that if you wanted to. I want to share a bit more of that larger idea in the demo without completely spoiling it all. so let me share this asset I've been working on for BUS_WAIT:

So yeah. That's a thing.

I figured it would be good to have BUS_WAIT deliver a taste of the rest of the game. This screen is just a space in development. I'm making a template and asset library to draw from, and I'm going to have a whole mini-dungeon hidden in BUS_WAIT waiting to be found. Also, since there's a whole story that unfolds through repeated playthroughs of BUS_WAIT and since 1 hour is a ridiculous amount of time for a person to spend waiting for the story to develop on a single screen: I am reducing the wait time for the bus down to 10 minutes. There are a whole host of other changes I want to make to the game as it exists right now, but I'd rather show and not tell. So I guess there's nothing to it but to get back to work.

Until next time.

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